Word on the Street
RMG Newslog: Our Games, Your Games, From Portland to Atlanta


Archive for the 'Campaign: Bloodstone' Category

by Groovy . July 30th, 2007

Last night was the first official gathering for my Sunday group’s new Iron Kingdoms game. This campaign is entitled “Bloodstone: An Iron Kingdoms Western,” and is set on the edge of the Bloodstone Marches in a shady little prospector’s town called Ternon Crag. This game is very heavily influenced by the television show Deadwood.

This game also uses the Verses RPG rules currently in development by yours truly. I had originally intended on using The Burning Wheel as the system for this game, but after a bit of minor GM burnout on my part, I made the switch to Verses, for two main reasons. First, I just don’t have the time to dedicate towards mastering the Burning Wheel rules while simultaneously teaching them to others. Second, I want to give Verses a more versatile (pun intended) playtest. Currently it is being used in my other bi-weekly campaign, and I hope that by applying it to an already-established setting I can test its functionality with several new perspectives.

    • Groovy: Lev, Well, there is kinda one they came up with already, but it’s mostly a joke.
    • Lev Lafayette: Ahh, the “war against swine”. Whatever happened to that miserable failure? If one is...
    • Groovy: “…I think that the problem is mostly one of perception shared by a minority on both sides.”...
    • Groovy: Jake, I believe you’re probably right on that last part. My perspective is that of someone who dabbles...
    • Jake Richmond: I’m starting to argue just because I like arguing. I think our difference in opinion is a matter...